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angedockt: Medienbildung in Hamburg

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  • Thursday, 02.11.2017 13:30-14:30 Uhr

Artist Talk mit Simone Grünewald

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  • Thursday, 02.11.2017 17:00-18:00 Uhr

Artist Talk mit Yves Regenass (machina eX)

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  • Saturday, 04.11.2017 17:00-18:00 Uhr

Artist Talk with Anita Sarkeesian

Screenshot of "Tropes vs Women in Video Games" © Feminist Frequency
Anita Sarkeesian is a media critic and one of the leaders behind Feminist Frequency, a not-for-profit educational Organisation that analyzes the representations of women in pop culture  ...
  • Friday, 03.11.2017 17:00-18:00 Uhr

Ausstellung: Erzählstrukturen und modellhafte Geschichte in digitalen Spielen

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  • Thursday, 02.11.2017 11:00-19:00 Uhr
  • Friday, 03.11.2017 11:00-19:00 Uhr
  • Saturday, 04.11.2017 11:00-19:00 Uhr

Close

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Tobias Zarges and Moritz Eberl | GER | 2016 A fox is on a journey through a vast and snowy landscape. Wrapped in a warm coat you may follow him and become a part […]

Close the Leaks

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Henning Steinbock | GER | 2017 Four players are needed to close a spaceship’s air leaks to keep breathing. Releasing air however is the only way to steer the spaceship. […]

Creative Gaming Award Show

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  • Saturday, 04.11.2017 20:00 Uhr

De Pictura

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GeroGames | FRA | 2016 De Pictura is an inspiring VR experience in which players place paintings which eventually allow them to enter new places within the game’s environment. The […]

Death of a Poet

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Eva Hambach | GER | 2017 The narrative game with point’n click elements tells the unexpected and crazy story of Hunter S. Thompson. Players experience the story of Death of […]

DOOMIAN Beichtstuhl

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  • Thursday, 02.11.2017 15:00-19:00 Uhr
  • Friday, 03.11.2017 12:00-16:00 Uhr
  • Saturday, 04.11.2017 15:00-19:00 Uhr

Endless Express

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Florian Veltman, Alexandre Taillefert, Martin Gugger, Baptiste Virot | 2016 Oh no! You slept too long and missed your station – now you have to read plans and find your […]

Escape the Room: On Mikas Trails

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Mika is missing! The parents are in shock. They fear something is not right – Mika was behaving rather strangely in the last days. To help the panicing parents, a […]
  • Thursday, 02.11.2017 11:30 Uhr, 14:00 Uhr, 16:30 Uhr
  • Friday, 03.11.2017 11:30 Uhr, 14:00 Uhr, 16:30 Uhr
  • Saturday, 04.11.2017 11:30 Uhr, 14:00 Uhr, 16:30 Uhr

Excursion on Friday

Ausflug Freitag
On Friday, November 3rd, participants will visit InnoGames, a developer and publisher. Here, visitors can learn about the fascination of browser games and how one idea can become an enterprise.  ...
  • Friday, 03.11.2017 13:00-16:30 Uhr

Excursion on Thursday

Ausflug Donnerstag
On Thursday, November 2nd, the participants will visit the well known developer and publisher Daedalic Entertainment. Their detailed and inspiring point-and-click adventures like  ...
  • Thursday, 02.11.2017 13:00-16:30 Uhr

Festival Opening and Vernissage

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  • Wednesday, 01.11.2017 19:00 Uhr

Fortbildung: ComputerSpielSchule Hamburg – Gamingprojekte in der Bibliothek

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  • Friday, 03.11.2017 16:00-18:00 Uhr

Fortbildung: Games im Unterricht – Best-Practice-Projekte

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  • Thursday, 02.11.2017 16:00-18:00 Uhr

Hidden Folks

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Adriaan de Jongh, Sylvain Tegroeg | NL | 2017 Even in normal Wimmelpictures, patience and time are important factors: “Hidden Folks” even leaves out colors, but it’s still not  ...

Impuls: Games und Lebenslanges Lernen

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  • Thursday, 02.11.2017 10:30-11:30 Uhr

Impulse: The Representation of Female Game Characters in the Course of Time

From Ms. Pac-Man to Zelda, from Princess Peach to Tomb Raider – during their history video games have produced female characters, which can nowadays be called iconic. A look at […]
  • Friday, 03.11.2017 10:30-11:30 Uhr

Keyboard Sports: Saving Qwerty

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Triband | DK | not yet released Keyboard Sports is an experimental platformer that reinvents the keyboard as your controller. Players need to type their way through different levels in order to  ...

LABOURGAMES Hamburg – the playful world of work

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  • Thursday, 02.11.2017 09:00-19:00 Uhr
  • Friday, 03.11.2017 09:00-19:00 Uhr
  • Saturday, 04.11.2017 09:00-19:00 Uhr

Lying in Wait

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John Langewisch | US | 2015 You are the final boss in a dungeon, but you’re sleepy. Try to stay awake until the hero gets through the dungeon so you […]

Memoir En Code: Reissue

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Kalopsia Games | NL | 2016 “Memoir En Code: Reissue” is an autobiographical game album. Designed to be experienced similarly to a music album, this short experimental game explores  ...

Nacht des Wissens: Games in der Schule

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  • Saturday, 04.11.2017 17:00-20:00 Uhr

Nacht des Wissens: Werkschau von Games-Studierenden der HAW Hamburg

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  • Saturday, 04.11.2017 17:00-23:00 Uhr

No Time to Make Up a Name for a Shopping Game

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Peter Jaschowske | GER | 2016 You have to hurry while shopping in supermarkets. But you never find the right shelves, the queues are too long and the retirees take forever to […]

Offener Workshop: 3D-Welten bauen mit CoSpaces

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  • Saturday, 04.11.2017 11:00-19:00 Uhr

Offener Workshop: Games Backen

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  • Thursday, 02.11.2017 09:30-14:00 Uhr
  • Friday, 03.11.2017 09:30-14:00 Uhr
  • Saturday, 04.11.2017 09:30-16:00 Uhr

Offener Workshop: Gamesdinge Basteln

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  • Thursday, 02.11.2017 09:30-20:00 Uhr
  • Friday, 03.11.2017 09:30-20:00 Uhr
  • Saturday, 04.11.2017 09:30-20:00 Uhr

Offener Workshop: Spielecontroller bauen mit Makey Makey

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  • Saturday, 04.11.2017 17:00-20:00 Uhr

Offener Workshop: Spielecontroller bauen mit Makey Makey

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  • Thursday, 02.11.2017 11:00-19:00 Uhr
  • Friday, 03.11.2017 11:00-19:00 Uhr

Passpartout: The Starving Artist

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Flamebait Games | SWE | 2017 Paris can be so beautiful. Baguettes, wine, great art. But everybody has to start somewhere: In “Passpartout” you try to draw art in a […]

PLAY Birthday Gala

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  • Thursday, 02.11.2017 20:00 Uhr

PLAY Couch

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  • Thursday, 02.11.2017 18:00-19:00 Uhr
  • Friday, 03.11.2017 18:00-19:00 Uhr
  • Saturday, 04.11.2017 18:00-19:00 Uhr

PLAY Poetry Slam

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  • Friday, 03.11.2017 20:00 Uhr

Präsentation der Workshopergebnisse

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  • Thursday, 02.11.2017 14:30-15:00 Uhr
  • Friday, 03.11.2017 14:30-15:00 Uhr

Reigns: Her Majesty

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Nerial | FRA | unreleased The King is dead – Long live the Queen! In the successor to “Reigns”, you’re controlling the lands with the might of one finger. So […]

Snake Pass

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Sumo Digital | UK | 2017 When the tranquillity of Haven Tor is interrupted by a mysterious interloper only the unlikeliest of heroes can save the day! Meet Noodle the […]

spielbar-Jugendredaktion

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  • Friday, 03.11.2017 09:00-20:00 Uhr
  • Saturday, 04.11.2017 09:00-20:00 Uhr

Superhot VR

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SUPERHOT Team | POL | 2017 Hundreds of bullets on their way to you. Enemies from all sides – No chance. But… wait! Time only moves when you move. Stay calm […]

Tell Me What You See

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Pesky Bees | DK | 2017 Tell Me What You See is a cooperative game that relies on interactions between players. While one player is within a tiny room, wearing […]

The Flame in the Flood

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The Molasses Flood | US | 2016 There once was a game called “Rogue”, which was so unique that even now games are called rogue-likes, if they use the same […]

The Incredible Playable Show

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An interactive comedy show where the audience is invited on-stage to play video games with unusual physical items! Zap each other with barcode scanners, dance around in WiFi-connected power  ...
  • Thursday, 02.11.2017 15:30-16:30 Uhr
  • Friday, 03.11.2017 15:30-16:30 Uhr
  • Saturday, 04.11.2017 15:30-16:30 Uhr

Thumper

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Drool | US | 2016 Thumper is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant […]

Tick Tock: A Tale for Two

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Other Tales | DK | 2016 A game for two that can only be solved by communicating with each other. Players are in the same world within the game, but as they […]

Workshop: “Ich will doch nur spielen” – Gaming und Familie

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  • Saturday, 04.11.2017 15:00-17:00 Uhr

Workshop: 3D-Welten bauen mit CoSpaces (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Archaeogaming – Wie Archäologie und Videospiele zusammenpassen

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  • Friday, 03.11.2017 12:00-14:00 Uhr

Workshop: Build Your Own Time Control Switch

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  • Saturday, 04.11.2017 12:00-14:00 Uhr

Workshop: Character Design

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  • Friday, 03.11.2017 12:00-14:00 Uhr

Workshop: Game Design – „Zeit ist variabel“ (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Game Design Prototyping

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  • Saturday, 04.11.2017 15:00-17:00 Uhr

Workshop: Geschichtsvermittlung in digitalen Spielen

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  • Thursday, 02.11.2017 12:00-14:00 Uhr

Workshop: Interaktives Storytelling

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  • Saturday, 04.11.2017 12:00-16:00 Uhr

Workshop: Let’s Play Studio (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Minetest – Freies “Minecraft für alle”

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  • Friday, 03.11.2017 15:00-17:00 Uhr

Workshop: Newsgames – Das Spiel mit den Nachrichten

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  • Saturday, 04.11.2017 12:00-14:00 Uhr

Workshop: Newsgames – Spiel mit den Nachrichten (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Pavillon Prison Break

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  • Friday, 03.11.2017 15:00-17:00 Uhr

Workshop: Scratch – Coding für Einsteiger*innen

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  • Thursday, 02.11.2017 12:00-14:00 Uhr

Workshop: Speed Let’s Play (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Spielerische Vermittlung – Ortsgebundenes Game Design

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  • Thursday, 02.11.2017 15:00-17:00 Uhr

Workshop: Textadventures – spielerisch Geschichten erzählen (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Theater knutscht Computerspiel – Game Design für Live-Video-Games

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  • Saturday, 04.11.2017 12:00-16:00 Uhr

Workshop: Theater knutscht Computerspiel – Game Design für Live-Video-Games (für Schulklassen)

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  • Thursday, 02.11.2017 09:00-15:00 Uhr
  • Friday, 03.11.2017 09:00-15:00 Uhr

Workshop: Time to Start

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Making games professionals. A short – very playful – workshop on how to make it to the next level and make your living out of games. (Contains: Finding your way […]
  • Saturday, 04.11.2017 15:00-17:00 Uhr

Workshop: Tod und Zeitlichkeit im Computerspiel – Von sterbenden Blumensträußen und numerischer Unsterblichkeit

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  • Thursday, 02.11.2017 15:00-17:00 Uhr

Workshop: Zeitbezogenes Game Design mit Unity

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  • Thursday, 02.11.2017 12:00-14:00 Uhr

Workshop: Zukunftsspiele – Welche Rolle spielen Games in der Zukunft?

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  • Friday, 03.11.2017 12:00-14:00 Uhr

Zeitmanagement: Mein Alltag mit digitalen Medien

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  • Friday, 03.11.2017 15:00-16:00 Uhr