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The PLAY - CREATIVE GAMING FESTIVAL invites all enthusiasts for gameculture and interactive arts from October 31 - November 6, 2022, to explore the creative potentials of games in a hybrid form online and onsite in Hamburg. Workshops, exhibitions, shows, the CREATIVE GAMING AWARDS and playful community formats offer a week of participation, discussion, programming, exploration, and, of course, gaming.

Breathe in. Exhale. This time the whole festival revolves around the theme TAKE A BREATH, focusing on games and forms of play that make us stop, stand still and reflect. What leads us to these moments and helps us to find what we need for a satisfied, relaxed and happy life, to set goals and to focus? Together, we consider how everyday pressures can be faced and how working and living conditions have an impact on the topics, messages and environments of interactive media and art.



All year around

Review

According to the motto RESTART TOGETHER!, last year's festival focused on the past and the future, on isolation and communitarization, on proximity and distance. PLAY21 explored the role of games in a (post-)pandemic society and dealt with questions like how games bring us together in a global crisis, how they give hope, become alternative places of encounter, and how game culture will change after and because of Covid-19.

WHAT IS PLAY?

PLAY is the first and only festival worldwide to unite media art, discourse and education with the culture of digital games. It focuses on the creative utilization of digital games: invent, build, tinker, modify, program, dance, discuss - anything goes!

PLAY is the festival for game enthusiasts and gamers, indie game developers and media artists, pupils and students, teachers and educators, scientists, people involved in the games industry and everyone, who wishes to play and learn with digital games.

PLAY – Creative Gaming Festival happened for the 15th time and is around since 2008. Have a look at the last seven festivals:

Newsletter

PLAY22 – Creative Gaming Festival is an event produced by the Initiative Creative Gaming e. V. and jaf – Verein für medienpädagogische Praxis Hamburg e. V..

Supported by the University of Applied Sciences Hamburg, BürgerStiftung Hamburg and gamecity:Hamburg

Sponsored by siebold/hamburg messebau GmbH

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